And we’re back with another update!
So, with life happening I didn’t get a chance to work on my stuff as often as I had hoped. But that doesn’t mean I didn’t get stuff done since the last update. Here’s what’s new:
- Another update for Shift is coming. I have revised the first 30 levels and made many UI changes and fixes that should improve the overall gaming experience. The difficulty curve should be much easier for players just entering the game, and I will monitor the progress of this as time goes on.
- A PC version has been started! I’m still working on details how to fully port this to PC, but it has been started. The process will likely be slower than usual because…
- Another game prototype is in the works. Sometimes when an idea comes to mind, you gotta act on it before it disappears. Let’s just say the sequel to Shift will harken back to the very first game I ever made…
And I am officially pleased to announce that Mega Power Games will be represented at not one, but TWO conventions in the GTA in the next five months! I will be at ConBravo at the end of July in Hamilton and the Mississauga Comic Expo in Mississauga in October! Stay tuned for more details!